AI Insights · Timothy · July 2021
Top 5 2D Realistic Games on Android in Chile - Q2 2021
In Q2 2021, the top 5 2D realistic games on Android in Chile demonstrated varied performance in downloads, revenue, and active users, with each game showing unique trends.
In Q2 2021, the top 5 2D realistic games on the Android platform in Chile showed diverse performance trends in terms of downloads, revenue, and active users. Here’s a closer look at each game’s performance during this period, based on data from Sensor Tower.
Tile Connect - Matching Games from Higgs Studio experienced a consistent decline in weekly revenue, starting at $4 in late March and ending at $2 by the end of June. Weekly downloads peaked at 25.7K in mid-April, followed by a downward trend, reaching around 12.7K by the end of June. Weekly active users saw a peak of approximately 49.9K in mid-April, before decreasing to 36.5K by the end of the quarter.
Tile Master® - Triple Match, also from Higgs Studio, maintained a stable revenue stream of $1 to $3 throughout the quarter. Weekly downloads showed a significant increase, starting at 10.5K in late March and peaking at around 23.2K in mid-June. The game’s weekly active users followed a similar upward trend, growing from 139.4K in late March to approximately 178K by the end of June.
8 Ball Pool by Miniclip.com demonstrated a strong performance in revenue, starting at $7K in late March and peaking at $9.4K by the end of June. Weekly downloads were relatively stable, ranging between 9.5K and 11.8K throughout the quarter. The game’s weekly active users remained consistent, averaging around 106K to 111K during this period.
BlockPuz: Block Puzzle Games from Rejoy Studio saw fluctuating revenue, starting at $2 in early April and peaking at $17 in mid-June. Weekly downloads experienced a steady decline from 14.5K in late March to about 8.4K by the end of June. Weekly active users showed a slight decline initially but then stabilized around 26K towards the end of the quarter.
Finally, Woodoku - Wood Block Puzzle by Tripledot Studios Limited had no recorded revenue throughout the quarter. However, the game saw a notable increase in weekly downloads, peaking at 16.8K in mid-June. Weekly active users also surged from 15.9K in late March to approximately 35.2K by the end of June.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower’s website.